Creating is a passion of mine that I enjoy doing everyday. I’m constantly challenging myself to find new ways to hone my creative and technical skills. 3D modeling, game design, industrial design, 3D printing, and metalworking are just a few of my many skills that I enjoy doing, I strive to learn even more everyday. I am extremely proficient at Maya, Photoshop and Illustrator and I work with these programs every day for work and for making digital art in my freetime.
I’ve previously interned for four video game companies as an artist. I worked as a 3D artist at Third Gate Studios, creating assets for the title SOS:Atlas. Before that, I assisted Victorious Gaming as a freelance artist to create ads and promotional material for their daily League of Legends tournaments. At Techtonic Games I modeled and textured dozens of in-game 3D assets for the Bust-N-Rush title. At Snail Games USA I created promotional material and produced a trailer for the video game Ministry of War.
Recently I have done work for several companies alongside the CEO, Marketing Team, and Engineers to develop tangible products. I have created over a hundred photorealistic product renderings for their products as well as many promotional materials and web assets.
Managed a team of 10 to produce live-streamed video content. Assisted in maintaining an efficient streaming, social media, and video content production pipeline by editing videos, creating customized streamer overlays / logo design / graphic design, streaming event management, general IT, and streaming house management.
Modeled and textured in-game 3D assets from spaceships to sci-fi turrets for the title SOS:Atlas. Worked alongside other artists in the team to create assets and art with a consistent and pleasing game aesthetic. Assisted in the release of game art updates for Kickstarter backers and social media posts.
Worked with CEO and Engineers to develop tangible products. “Wore many hats” from ideation of future products, to rendering high quality, photo-realistic shots of current products and making revisions along the way. 3D modeled, textured, lit, and rendered high quality product shots for web and promotional use.
Crafted a wordpress website from scratch, including all graphical content and website wireframe, for the promotion of the company’s product Sweetspot. Created promotional content such as flyers and powerpoint presentations, as well as 3D and 2D animations.
Created dozens of promotional banners and images for the use on the Victorious Gaming website and different social media websites. Worked with various departments to gather requirements and creates graphics in an iterative process. Designed custom 3D printed coins to be used as promotional material.
Used the skills gained from the Multimedia Arts classes at SBCC to design 3D game assets for the Bust-n-Rush title. Collaborated regularly with other artists in the team and communicated with other members in the pipeline to ensure work was produced efficiently and on schedule